Modpack Update #8


TY_FnHInvincible v1.2
- Bug Fix: Fixed hunger being naturally depleted by the game.
- Bug Fix: Skills should no longer consume mind after being used.
- Change: Display damage taken as "0" instead of nothing.
Change: General code optimization.
- NEW!: Added immunities to the following effects: Fracture, Soul Sucked, Bleeding, Poisoned.

Note: Bleeding and Poisoned were added only to keep things a bit more consistent, they weren't affecting the mod(as far as i'm aware).

TY_FnHFreeScrolls v1.0
- Released: A new mod which grants you scrolls and quills every time you visit a map!

Files

TY_FnHInvincible.js 3 kB
Jul 27, 2023
TY_FnHFreeScrolls.js 319 bytes
Jul 27, 2023

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Comments

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Couple of bugs with it, You can't replenish your mind with alcohol while invincible is activated.
There also appears to be an issue with the woodsman attacking the villager outside of his house, they are both frozen in animation at their starting points, climbing down the well and having tanaka come to your rescue is the only way to unstuck and interact with the woodsman

I'm not sure why you would need to replenish your mind with the invincibility mode, rather i should ask, does that mean your mind can still be lowered somehow?
I need more information about this scenario.
As for the woodsman case i will look into this at a later date, but thanks for reporting the problems you've encountered!

(+1)

Yeah not a problem! When using magic that lowers the mind The blood sword as an example (the one that I was using) lowers the mind by 10 each time you use the skill with no way to raise it back up.