Post Jam Version Finally Out!
Version 0.2a
BUG FIXES:
- Fixed buffs/debuffs not properly removing their effect at the end of the battle.
- Fixed buffs/debuffs not properly removing their effect when a stack expires.
- Fixed equipments not being equippable by characters.
- Fixed 0 cost blank item in the shop.
- Fixed Wraith not being able to use the "Enhance Undead" skill.
ENEMY CHANGES:
- Reworked enemy AI for the following enemies:
Green Goblin -
- No longer has access to both "Solid Defense" and "Charge Attack".
- Now has a 75% of being a defensive type, otherwise it will be an offensive type.
- Defensive type meaning it can use "Solid Defense".
- Offensive type meaning it can use "Charge Attack".
Wraith -
- Can now use "Wait" skill.
- Can no longer use "Guard" skill, instead it will use "Weak Guard".
- Decreased chance to use "Enhance Undead" skill from 70% to 40%.
- Changed "Enhance Undead" skill use priority to be lower.
- Will now instantly use "Enhance Undead" skill if "Wait" skill was used at least 2 times.
- Can no longer use special skills if the only one left alive.
ENEMY SKILL CHANGES:
Green Goblin - Solid Defense
- Reduced defense buff duration from 5 to 3 turns
- Increased defense buff power from 10% to 15%
- Reduced action bonus speed from 200 to 0
Green Goblin - Charge Attack
- Reduced attack buff power from 25% to 15%
- Reduced action bonus speed from 200 to 0
ORB CHANGES:
- Changed loot orb to no longer give gold reward if all battle orbs are completed.
First Island -
- Changed loot orb poison debuff to last 2 battles instead of just 3 turns.
Files
Get Tiny Adventure Islands
Tiny Adventure Islands
Status | Released |
Author | Toby Yasha |
Genre | Role Playing |
Tags | Fantasy, Pixel Art, RPG Maker, Singleplayer, Turn-based |
Comments
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hype!
Version 0.3a hype!